With the exception of the Minbari, the Centauri are the most technically advanced member of the younger races with large populations in the Milky Way Galaxy and the Vorchan class cruiser is a good example of their technology. The ship carries about the same firepower and carries heavy armor than an Earth Force Omega class Destroyer yet is much smaller and is both far faster and more maneuverable than the Destroyer is.
While this ship is slightly less well armed than ships of the Three Galaxies, especially in number of missiles, the ship is comparable in most other respects and carries much more armor than most ships of the Three Galaxies, allowing the ship to hold its own against most of the ships except for in long range missile duels.
The Vorchan class cruiser is constructed in the form of a slender long body with wings coming out of the top, bottom, and sides of the main body.
The ship has impressive armor to protect the ships but also has defensive shields to prevent weapons from even striking the starships hull. These shields both use Gravimetric waves and radiation shielding to prevent energy weaponry together to achieve a more powerful shield and give munch better protections than the Interceptor grids on Earth Alliance vessels.
The ship is armed with two plasma accelerators for the ships main energy weaponry. These weapons are far more powerful than any other races plasma weaponry and inflict massive damage to targets that they hit. The ship also carries 16 light pulse cannons for primarily point defense although they can be used as anti-starship weapons as well when fired in combined volleys. They are similar to heavier mounts but are smaller and inflict less damage and have a shorter range. The ship also carries two missile launchers. The missiles are the equivalent of Phase World long range missiles
The Centauri have better fire control and targeting systems than the Earth Force does and if a Centauri ship engages a Minbari ship, the Centauri ship is treated to have sensors equal to ships from within Phase World and they can detect Minbari ships with moderate penalties.
The ships propulsion is a combination of two ion engines and a gravimetric propulsion system. This allows the ship to achieve accelerations much greater than ships of most of the younger races. The only other members of the younger races that can achieve the level of performance of Centauri ships are the Minbari and the Vree.
The ship design has both true artificial gravity and inertial dampeners. The artificial gravity allows the ships crew to serve in comfort and greatly increases the crews efficiency. The inertial dampening allows this ship to complete maneuvers that no ships built by the younger races other than those built by the Centauri, Vree, or the Minbari without killing the ships crew.
The ship can carry up to 12 fighters but the ship normally caries not fighters in the ships hanger bay. This is due to the fact that there is a shortage of starfighters and pilots for the starfighters. The ship also has no berthing for marines.
This writeup of the Centauri Vorchan class Star uses modified modified starship speed and ranges. See Revised Starship Rules for Phase World for more details.
Model: Centauri Vorchan class Star Cruiser
Class: Heavy Frigate
Crew: 400 (15 Officers and 385 Enlisted)
Troops: None
Vehicle Compliment:
12 | Centauri Star Fighters | |
4 | Standard Centauri Shuttles |
M.D.C. by Location:
Mega Pulse Cannons (2): | 2,500 each | |
Light Defensive Pulse Cannons (16): | 400 each | |
Long Range Missile Launchers (2): | 800 each | |
[1] Ion Engines (2): | 10,000 each | |
[2] Bridge: | 30,000 | |
[2] Emergency Bridge: | 30,000 | |
[3] Main Body: | 120,000 | |
Wings (4): | 20,000 each | |
[4] Variable Force Field: | 6,000 a side (36,000 Total) |
Notes:
[1] The Destruction of one engine reduces the ships performance by
25%. The destruction of both Ion Engines reduces the ships performance
by 50%. The ship can still use its gravimetric engines to propel the ship
up to half of the ships normal acceleration.
[2] In reality this is how much damage needs to be done for a weapon
to hit the bridge through the ships armor. This ship also has an auxiliary
bridge. Even if both bridges are destroyed, the ship can still be piloted
from engineering but ship is -3 to dodge and all weapon systems will be
at local control. Weapon hits near the bridge that do not penetrate the
ships integrity can injure crew members on or near the bridge.
[3] Depleting the MDC of the main body will put the Cruiser out of
commission. All internal systems will shut down, including life support
and internal gravity. The ship itself will be an unsalvageable floating
wreck.
[4] Shields positions can be varied and all could be combined in one
shield. Shields regenerate at the rate of 5% (1,800 MDC) per melee round
Speed:
Driving on the Ground: Not Possible.
Sublight: Has special sublight engines that allows the ship
to travel up to 60 percent of the speed of light. Star Ship can accelerate/decelerate
at the rate of 0.6 percent of light per melee.
Atmospheric Propulsion: The Vorchan class cruiser can operate
within an atmosphere but the ship is limited to around Mach 2. The ship
uses anti-gravity technology and can enter and leave and atmopshere under
its own power.
Stardrive: Uses a hyperdrive system that allows the ship to
reach a maximum of 45 lightyears per hour. This means that the Vorchan
class star Cruiser can cover the Galaxy in about 14 weeks. The ship enters
hyperspace by means of a jumpgate. This ship can use an already made jumpgate
or can form its own jumpgate. Ship can also enter or leave hyperspace within
an atmosphere but the ship must have very precise coordinates or it will
open the hyperspace gate within the planet itself and the ship will destroy
itself.
The Vorchan has enough power to open a jumpgate every seven minutes
(28 rounds). The gate then takes one round to open, one round to traverse,
and another to close
Maximum Range: Effectively Unlimited by either Drive system.
Carries about Two years worth of supplies on board and anti-matter power
system gives power for eight years before the ship needs refueling.
Statistical Data:
Height: 1,970 feet (600 meters)
Length: 2,626.7 feet (800 meters)
Width: 1,970 feet (600 meters)
Weight / Mass: 4.96 million tons (4.5 million metric tons)
Power System: 3 Matter / Anti-Matter Reactors (6 year duration)
Cargo: Cargo holds are scattered about the ship that allows
for carrying up to 150,000 tons of Cargo in addition to standard compliment
of supplies and ammunition
Cost: 15 billion credits to construct
Weapon Systems:
Special Equipment:
[ Phase World TM, Kreeghor TM, and CAF TM are trademarks owned by Kevin
Siembieda and Palladium Books Inc. ]
[ Rifts® is a registered trademark owned by Kevin Siembieda and
Palladium Books Inc.]
[ Babylon 5 is copyright © Warner Brothers Television. ]
Technical Information from Babylon
5 Technical Manual!
CGI of Ship by Conor Clancy. More of his CGI pictures of B-5 Ships at Theophrastus
By Mischa (E-Mail Mischa) and by Kitsune (E-Mail Kitsune ).
Rifts Conversion Copyright © 1998 & 1999, Mischa & Kitsune. All rights reserved.